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5G is the future (and technically speaking, the present) of mobile video broadcasting. The fifth generation of mobile networks has made its debut this April in Chicago and Minneapolis, USA. According to Qualcomm research, the 5G network is at least 20 times faster than 4G. This is a gamechanger for the media industry, especially for live mobile broadcasting and new narrative content.

Low latency instant transmissions

Today, it is still impossible to imagine of a technology that can broadcast in real time. Like radio or TV, every signal suffers some delay in their transmissions, but this isn’t problematic if we’re talking about tv show streaming or the coverage of a concert.

Nevertheless, if you’re doing a live interview on TV, or if you’re broadcasting a sports game on a second screen, this could be a problem – and it can be solved with low latency transmissions. The 5G  fiber-like internet speed connection is going to reduce this lapse into a 2-3 seconds delay.

This data transfer speed will allow media creators to experiment and create contents that were impossible to imagine just a few years ago, including immersive media experiences at a very low cost almost in real time.

New storytelling experiences based on 5G

This new high-speed internet scenario, now becoming a reality thatnks to 5G networkds, is something the media have been waiting for and getting ready for, because completely changes the way of capturing and distributing news.

For instance, The New York Times and Verizon launched their own media lab to experiment with new storytelling formats adapted to high-speed internet consumption and immersive content, such as Augmented Reality or 360º videos.

5G should enable us to bring rich multimedia to many more of our stories, more photos, more graphics, more video. More AR and VR, more sound…. The best journalism has always tried to give the readers a sensation of witnessing the news themselves” – Mark Thompson, CEO of The New York Times.

That’s why broadcasting and mobile production platforms like Watchity, who offer live media broadcasting and distributing through the cloud, will be a noticeable advantage in new immersive and immediate contents, to get the audience to witness new experiences.  

The English broadcasting network BBC and the English Government are already working on VR content, combining journalism and tourism, to present a complete coverage of Roman Baths, using computer-generated graphics and offering the audience a 360º view.

One of the most important challenges is to not get carried away by the new possibilities this technology has to offer and to keep focusing on creating media with the audience as the main priority.

5G and the new opportunities for the industry

According to Ovum research, requested by Intel, 5G is not just going to change the way people consume contents, but it will expand all kinds of markets: the industry is going to generate trillions of dollars in revenue in 2028. The report says that the traffic is going to rise from 11.7GB per month in 2019, to 84.8GB in 2028.

This report also has promising numbers for Augmented Reality (AR) and Virtual Reality (VR), which are expected to exceed 140 billion dollars in 2028. Immersive and new media applications, a market that isn’t fully developed yet, could generate 67 billion dollars in 9 years.

National Geographic, a 130-year-old education & communication company, is already creating such content. In 2018 they recorded Free Solo, a 360º immersive documentary which follows Alex Hannold, the first person to ascend El Capitan, a 3000-feet vertical rock formation (Yosemite National Park, US).

If you want to get ahead and start experimenting with online live transmissions, distributing content and produce remote video before the 5G revolution arrives, be sure to get our free trial version and start broadcasting new, fresh content, and stories, or contact us for a free guided-demo.




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